Food Truck & Snacks

Nomadic Noms

Nomadic Noms is an Android mobile app that makes it easy for users to locate trendy local food trucks, and quickly order/pay through their phone.

VIEW PROTOTYPE

my role:

Research

Branding

UX Design

duration:

5 weeks

deliverables:

User Surveys

Personas

Competitive Analysis

Branding & Logo

User Stories

User Flows

Wireframes

Mockups

User Testing

Prototype

tools / software:

Pencil & paper

Balsamiq

Sketch

Adobe Photoshop

Adobe Illustrator

UsabilityHub

InVision

the problem

pizza

Food trucks are increasingly trendy in large cities, popping up on street corners, behind bars, and at music festivals to provide unique, exotic, and authentic culinary styles. Locals and visitors all want to be in-the-know of these trendy food options within their city.

However, since food trucks are mobile and sometimes change locations/ hours, people want a way to discover which trucks are nearby and then view the food truck’s hours and menus, before making the trek out to one. In an age where everything is at the tips of our fingers, hungry folks want to avoid the line, pre-order their food, and pay through their phone.

the solution

food truck

The focus of this project was to listen to and understand users’ needs and desires when they search for local eateries. I used this research to design an app that was fun in appearance, but that more importantly was easy to use, and trustworthy so that users take advantage of the convenience of paying through the app.

audience - user surveys

In order to better understand the users, their habits, and their expectations, I conducted user surveys to gather data that could inform my design decisions.

My initial assumptions were that the audience would be a younger crowd, single, in their twenties, looking for hot new eateries to venture to with friends. I opened the survey to all demographics though, to make sure all potential users were included.

user surveys

Key survey question topics:

  • General phone use
  • Online payment habits
  • Eating out habits

most important discoveries

FULL SURVEY RESULTS

user personas

After collecting and analyzing the survey data, I conducted follow-up interviews with three users to gain more insight into their frustrations with current apps, and their motivations and goals with a new app.

Minnie

Minnie

the trendy socialite & hostess

age: 29

occupation: Project Manager

location: Austin, TX

frustrations:

goals:

Amy

Amy

the cool high-tech mom

age: 31

occupation: Subscriptions Manager

location: Leander, TX

frustrations:

goals:

Caitlin

Caitlin

the new student

age: 19

occupation: Student

location: Katy, TX

frustrations:

goals:

competitive analysis

In order to gain knowledge of the market and what apps are currently available for users, I completed an extensive competitive analysis of other food service and navigation mobile apps including: Roaming Hunger, Google Maps, Grubhub, and Street Food Finder. Below is a summary of the most important strengths, weaknesses, and opportunities for improvement that I identified, or feel free to check out the full competive analysis here.

strengths

weaknesses

opportunities

branding: creating an identity

initial concepts & goals

Understanding the user and competitors helped inform my branding goals and decisions. I created mind-maps and word associations to brainstorm the brand’s personality, positioning, and identity.

The goal with Nomadic Noms’ branding is to create this sense of joy and creativity, while still being a professional, trustworthy app. The idea of creativity is important because often the food options at food trucks are innovative.

Food Truck Mind Map Logo Sketches Draft Logo Draft Logo Draft Logo

the name

The name Nomadic Noms was chosen because of its playful repetition of “Nom Nom” and its suggestion of finding food that moves around. I then recreated the Nomadic Noms sketches using Adobe Illustrator.

testing

I presented these three options to potential users and received helpful feedback: With a bit more modification, the middle option was preferred as most appropriate for the brand identity. It can be easily read at a mobile size and the map pin can be used as an icon.

final logo variations & icons

Final Logo Final Logo Final Logo Final Logo Final Logo Final Logo

typography

Roboto is the primary typeface for Nomadic Noms, because this is an Android app. It must be used with a style of “regular” for standard text, or “medium” when a hierarchy is needed with certain headings.

Roboto Medium

Roboto Regular

abcdefghijklmnopqrstuvwxyz

ABCDEFGHIJKLMNOPQRSTUVWXYZ

colors

primary

Primary Orange

#FF8F00

Orange is associated with happiness, joy, creativity, and enthusiasm. It is stimulating and is supposed to increase hunger, decision-making, and confidence.

secondary

Secondary Purple

#AB47BC

Fuchsia is a bright hue of purple that embodies energy and creativity.

colors

Orange is associated with happiness, joy, creativity, and enthusiasm. It is stimulating and is supposed to increase hunger, decision-making, and confidence.

Fuchsia is a bright hue of purple that embodies energy and creativity.

user stories & user flows

Now that I had an understanding of the users’ goals, I wrote out user stories to outline the major tasks they hope to achieve.

As a user, I want to…

These user stories were then broken down into step-by-step user flows that show how users interact with Nomadic Noms in order to complete their task:

Home Page User Flow
Search Trucks User Flow
Truck Details User Flow
Create Account User Flow
Log In User Flow
Rate and Review User Flow

VIEW ALL USER FLOWS

wireframes

The user stories & flows were crucial for planning the navigation and general content placement of Nomadic Noms. I used Balsamiq to create wireframes which incorporated the goals and motivations of users.

Important navigation and layout features to include:

Map View Wireframe
Select View Wireframe
Truck View Wireframe
Truck Details Wireframe
Menu Wireframe
Order Wireframe
Checkout Wireframe
Sign In Wireframe
Create Account Wireframe
Create Account Form Wireframe
Payment Wireframe
Rate and Review Wireframe

mockups

I used these wireframes, my branding decisions, and the Material Design guidelines to create mockups, which went through several iterations with the help of user testing.

first iterations

Draft Select Truck Draft Truck Details Draft Menu & Order Draft Add to Order Draft Payment

I conducted user tests to guide my decisions on element design, content placement, and user interaction to complete tasks.

Arrow

final mockups

Final Map View Final Truck Details Final Menu & Order Final Sign In Final Payment
Magnifying Glass

user testing focused on:

  • ease-of-use
  • minimizing steps
  • visual coherence

A / B preference test 1:

map view - selecting a food truck

An important interaction for this app is what happens when the user clicks a certain pin on the map view to find out more details about that food truck.

I ran a preference test to find out which screen users found more informative:

Option B was preferred by 75% of test participants, who also provided some reasons for choosing this layout:

I listened to the users and decided to go with screen B, after altering a few details on the design.

A

Select a Truck Screen A

B

Select a Truck Screen B

A / B preference test 2:

adding menu items to shopping cart

Being able to clickly add or remove food items to your order and change the quantity should be quick and intuitive!

On the food truck menu, should users be able to check off multiple items to their shopping cart at once, or add them one at a time with a modal window to focus on that item?

I ran a preference test to find out which process users found more convenient:

A

Add an Item A

51.28%

B

Add an Item B

48.72%

Too close to call!

Users were split on this test, so I took their feedback from both options to improve the menu and ordering process.

I also learned that this test did not provide users with enough details of the full ordering process. In my follow-up test, I showed more steps so that users were truly understanding the amount of clicks in the navigation.

follow-up to test 2:

adding menu items to shopping cart

A

Add an Item A

73.91%

B

Add an Item B

26.09%

Option A was preferred by 73.91% of test participants:

“Seems easier to follow than the 4 screens of the other option. I understand what's going on and it's visually appealing.”

“easier to use, [I] like less steps, [I] like the images from the very beginning”

lessons learned

This test was valuable beyond it’s design and navigation aspects. It reminded me how important it is to clearly present the options to users, how to implement their feedback, and the importance of continuing to listen to the user throughout the design process.

prototype

I still needed users to actually click through and test out the navigation to make sure they can complete tasks. I used InVision to create a prototype, and watched as users completed certain tasks through their phone.

The users provided feedback such as making certain buttons more obvious, and toning down the bright colors on certain screens.

I made some adjustments, and after final user testing, users stated that the end result is an app that is user-friendly, easy-to-use, trustworthy, and fun.

VIEW PROTOTYPE

conclusion

My goal with Nomadic Noms was to create a mobile app that could introduce users to unique food options in their city, or a city they are visiting, and offer the convenience of paying through the app.

The research I conducted through competitive analysis, user surveys, and testing was critical throughout the design process to ensure the design was meeting the needs of the user. Tasks such as selecting food from the menu, paying for the order, and creating an account were made more efficient and now provide a positive user experience.

In considering further development of the current minimal viable product, I would like to work with the food trucks to feature their specials, happy hours, discounts, and other special initiatives that would draw users to continue using Nomadic Noms.

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